четверг, 21 августа 2008 г.

Test

4pak

понедельник, 23 июня 2008 г.

Adobe Photoshop CS3: Top 100 Simplified Tips & Tricks

Image

Information:
Quote:
You already know Photoshop CS3 basics. Now you'd like to go beyond with shortcuts, tricks, and tips that let you work smarter and faster. And because you learn more easily when someone shows you how, this is the book for you. Inside, you'll find clear, illustrated instructions for 100 tasks that reveal cool secrets, teach timesaving tricks, and explain great tips guaranteed to make you more productive with Photoshop CS3.

1. Minimal text and maximum illustrations
2. Task-oriented, step-by-step approach
3. Navigational aids connect instructions to illustrations
4. Self-contained, two-page lessons
5. Uniform layout makes it easy to read less, learn more
How easy is it?
Look for these symbols marking the difficulty of each task.

* Demonstrates a new spin on a common task
* Introduces a new skill or a new task
* Combines multiple skills requiring in-depth knowledge
* Requires extensive skill and may involve other technologies

source

Photoshop CS3 Restoration And Retouching Bible



















Language: English
Author: Mark Fitzgerald
Released by: Wiley
Date: March 2008
File type: PDF, 30MB
RAR size: 24MB


The Photoshop CS3 Restoration and Retouching Bible is a full-color comprehensive reference to retouching and restoring photographs using Adobe Photoshop CS3.
Written by an Adobe Certified Expert and Adobe Certified Instructor in Photoshop CS & CS2, Mark Fitzgerald, the Photoshop CS3 Restoration and Retouching Bible provides training, tips, and techniques for amateur to professional photographers who want to complete expert quality photo restorations and retouchings.
The book begins by reviewing the fundamentals of working with digital images - covering adjusting image brightness and contrast, working with color, understanding RAW and high-bit files, working with layers, and getting organized.
Fitzgerald guides readers through all of the relevant Photoshop tools and techniques including a full chapter on creating flexibility with layer masks.
A robust four-chapter section on rescuing damaged photos enables readers to bring their damaged images back to life.
The final section of the book focuses on adding the final touches to images - retouching, with hands-on examples of retouching portraits and architectural projects.

Part I: Digital Image Fundamentals.
Chapter 1: Adjusting Image Brightness and Contrast.
Chapter 2: Working with Color.
Chapter 3: Understanding Raw and High-Bit Files.
Chapter 4: Working with Layers.
Chapter 5: Getting Organized.

Part II: Photoshop Tools and Techniques.
Chapter 6: Using Photoshop’s Main Retouching Tools.
Chapter 7: Working with Selections.
Chapter 8: Creating Flexibility with Layer Masks.

Part III: Restoration—Rescuing Damaged Photos.
Chapter 9: Starting with the Scan.
Chapter 10: Solving Typical Repair Problems.
Chapter 11: Finishing Touches.
Chapter 12: Hands-on Restoration Project: The Complete Workflow.

Part IV: Retouching—Taking Images to the Next Level.
Chapter 13: Using Strategies for Success.
Chapter 14: Solving Special Portrait Retouching Problems.
Chapter 15: Hands-on Portrait Retouching Project: The Complete Workflow.
Chapter 16: Hands-on Architectural Retouching Project.




http://rapidshare.com/files/123665089/rebible.rar



www.warezscene.org
source

вторник, 3 июня 2008 г.

You've played plenty of games. Now it's time to create your own! "Game Programming for Teens, Second Edition" helps you develop the skills you need to create every element of your first video game - from graphics and animation to sound and music. You'll even learn how to incorporate artificial intelligence. You don't have to have any programming experience to get started. You'll learn everything you need to know along the way using BlitzPlus, an easy-to-learn programming language that the author will teach you. By the end of the book, you will have created your first computer game. Game programming doesn't have to be difficult. With a copy of this book and your own curiosity, you're off to the perfect start!
Download:rapidshare.com
Download:depositfiles.com
IF EVIL'S YOUR NAME, THEN THESE ARE YOUR GAMES!

Always wanted to be a genius game creator? This Evil Genius guide goes far beyond a typical programming class or text to reveal insider tips for breaking the rules and constructing wickedly fun games that you can tweak and customize to suit your needs!

In Programming Video Games for the Evil Genius, programming wunderkind Ian Cinnamon gives you everything you need to create and control 57 gaming projects. You'll find easy-to-follow plans featuring Java, the most universal programming language, that run on any PC, Mac, or Linux computer.

*Illustrated instructions and plans for an awesome mix of racing, board, shoot 'em up, strategy, retro, and puzzle games
*Gaming projects that vary in difficulty-starting with simple programs and progressing to sophisticated projects for programmers with advanced skills
*An interactive companion website featuring a free Java compiler, where you can share your projects with Evil Geniuses around the globe
*Removes the frustration-factor-all the parts you need are listed, along with sources

Regardless of your skill level, Programming Video Games for the Evil Genius provides you with all the strategies, code, and insider programming advice you need to build and test your games with ease, such as:

*Radical Racing
*Screen Skier
*Whack an Evil Genius
*Tic-Tac-Toe Boxing
*Snake Pit
*Space Destroyers
*Bomb Diffuser
*Trapper
*Oiram
*Java Man
*Memory
*Ian Says

Download:rapidshare.com

Download:depositfiles.com
Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you donбпt have to! XNA makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you donбпt know how to program at all, Beginning XNA 2.0 Game Programming: From Novice to Professional will teach you the basics of C# 2005 programming along the way. Donбпt get overwhelmed with details you donбпt need to knowбк just learn what you need to start creating your own games right now!The fast and Cpaced introduction to XNA and the C# language provides professional developers a quick-start guide to creating a commercial product using XNA, as well as offering home enthusiasts or hobbyists everything they need to begin putting together games in their spare time. Youбпll discover and understand all the key concepts required to create smooth, professionalиClooking results in a range of gaming genres. Every reader will come away with a firm foundation onto which they can build more advanced ideas. What youбпll learn
*An introduction to the C# language
*Basics of game programming
*XNA basics
*Xbox 360 controller and keyboard input
*Fully worked examples of how to create 2D and 3D games

Download:rapidshare.com

Download:depositfiles.com

понедельник, 2 июня 2008 г.

FileMaker 8 Functions and Scripts Desk Reference is the only book on the market expressly focused on describing each calculation formula and how and when to use each one. With this book's real-world, concrete examples of how to use each function, you will go far beyond FileMaker 8's help system. Just as a dictionary helps supplement one's memory, this book is an invaluable companion to users working to develop solutions to their every day software problems.

Download:rapidshare.com